Another dissonant feature of our relationship with technology is the glitch, which has recently become aestheticized. The glitch is typically a mistake or error on behalf of either software or the user. This aesthetic has many similarities with common aesthetic systems in photography, such as the aesthetics of chance or error found in toy camera photography. For Glitch Aesthetic I have written software with the particular aim of creating glitches by manipulating individual pixels. The code takes color information and regards it solely as an integer value, stripping it of meaning. Various simple mathematical operations are then performed as two images are combined, pixel-by-pixel, to create a third glitched image. For example, x = (a – b) / i, where a is any pixel from one image, b is any pixel from a second image, i is the index of that pixel in the array of pixels in the third image, and x is the color of any pixel in the third image.

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